package techs;
import main.*;
/**
 * boost amount of food earned per turn
 * @author Bart
 *
 */
public class FoodBonus2 extends Tech{
	
	public FoodBonus2(Player o){
		super(500, o);
		techtype=2;
		techlevel=3;
		Name="Food2";
	}
	
	public void complete(){
		super.complete();
		Owner.getRes().getColonies().increaseFoodBonus(1);
		
	}

}